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Environment Concept (Sculpt and Paint)

Exploring various conceptual styles for an environment built from a creature sculpt using Mudbox and Photoshop. Textured the 3d versions using Quixel Suite with the help of maps and masks baked from xNormal.

Lion Cave FBX

Jeremy roland lion cave
Dungeon scene canyon concept
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Scene concept
Jeremy roland lion cave4
Jeremy roland liocave3