VRecover

Jeremy roland view4
Jeremy roland view
Jeremy roland view5
Jeremy roland mike experiencing vrecover
Jeremy roland segmentstyle 06
Jeremy roland 20150308 142836 hdr

Helped create the proof of concept for a VR rehabilitation application using Unity and utilizing the Oculus and Kinect. My role included story boarding, concept art, level design, character props, environment modeling, lighting, animations, gameplay scripts using C#, particles, sound design, voice over direction, cinematics, UI/UX, textures, shaders, optimizations, and assistance in making the character rig work.

Won 2nd Best Looking VR Scene at VR Hackathon in San Francisco.